The reported count
A dataminer posting as Tex2 reported on GTAForums that Grand Theft Auto VI has 55 achievements configured on Xbox, with 54 entries numbered 1 to 54 and a single further entry assigned 1000; the claim circulated on 7 November and reached outlets the next day.[2][1] Notebookcheck adds that dataminer PlayStation Game Size found the same total of trophies on PS5.[3]
Why a 1000 is not a 1,000-point achievement
The odd entry has been read as a possible Mythic achievement, a tier Microsoft has so far used in its own games, though nothing has been shown about what it covers.[3][1] Power Up Gaming quotes Tex2 describing the 1000 entry as possibly a completion award or a placeholder, and warns that the figure is not proof of one award carrying 1,000 Gamerscore.[2] That distinction matters: a configured value is not a published list.
Names are still missing
Tex2 said in a follow-up that Xbox achievement names and descriptions were hidden while their identifiers were exposed, and Notebookcheck says the leaked material leaves names out to avoid story spoilers.[2][3] Without names there is nothing to measure difficulty, missable objectives or anything that would tie an award to a mode.[2]
How the totals compare
The two reports do not agree on the history. Notebookcheck counts 49 achievements for Grand Theft Auto V on Xbox 360 and 50 trophies on PlayStation 3 at launch, and 51 achievements with 52 trophies for Red Dead Redemption 2.[3] Insider Gaming instead puts GTA V at 51 and Red Dead Redemption 2 at 52, and notes that GTA V ended up with 78 once GTA Online content arrived.[1] On either count 55 sits a handful ahead of the launch totals listed, though the disagreement over the older figures is a reason to treat the comparison as approximate.[1][3]
What the sources do not establish
The count comes from console data rather than a published list: Tex2's follow-up says the names and descriptions were hidden, and Power Up Gaming notes that the figures offer no firm answer on difficulty, missable trophies or multiplayer requirements.[2] Notebookcheck reports that the 55 goals are solo-oriented, a reading that rests on the same datamine rather than on anything the publisher has said.[3] Notebookcheck also repeats co-studio lead Rob Nelson's estimate that the main story and some extra quests run to around 80 hours.[3]
Timing
Grand Theft Auto VI is due on 19 November for PlayStation 5 and Xbox Series X|S.[4] Pre-load begins on 10 November, at local midnight on PS5 and at 12 a.m. GMT worldwide on Xbox, with the download listed at up to 212 GB depending on the device.[4] The trophy count, if it holds, will be visible on consoles before then rather than in any announcement.
Sources and verification
4 sources, 1 from the official record. Last accessed 8 November 2026. Each numbered marker in the story links to its entry here.
- [1]
- [2]
- [3]
- [4]


