The survey and the share move

Piper Sandler surveyed about 9,000 teenagers and reported that 70% of those who own a current-generation console intend to buy Grand Theft Auto VI, with 55% planning to buy immediately and 15% expecting to wait a few months.[1][2] Take-Two shares gained roughly 1.5% in premarket trading on Monday after the note circulated.[1]

Online spending is the figure the analyst leaned on

Among teenagers who said they plan to buy the game, about 90% said they intend to play GTA Online, and 40% said they expect to make additional in-game purchases.[2] Piper's analysis puts the implied initial paying-user rate at approximately 44%, which the firm describes as higher than comparable platforms.[1][2] That is the part of the note that addresses recurring revenue rather than launch units.[2]

One finding cuts against the headline

Around 21% of the current-generation consoles represented in the survey belong to teenagers who own both a PlayStation 5 and an Xbox Series console.[1][2] Piper treats that overlap as a drag on unit estimates, since those households are unlikely to buy two copies, and the analysts said the overlap ran somewhat above their base assumption and argues for a discount to total active consoles.[1]

Piper's own forecast is still down year on year

For Take-Two's next earnings report the firm models bookings of $1.64 billion, 16% lower than a year earlier, adjusted EBITDA of $123 million and recurrent consumer spending of $1.36 billion, down 5%.[1] Its mobile bookings estimate is $751 million, 8% lower, with unit-sales bookings put at $279 million.[1] Piper also notes that softer third-party data on mobile and NBA 2K could create pressure on the company's financial outlook, and that Take-Two has historically not made material changes to annual guidance on pre-order demand alone.[1]

The launch-unit call survives the caveat

Despite the household overlap, Callahan kept an expectation of more than 45 million units at launch and reiterated an overweight rating with a $290 price target.[2]

The date the numbers are counting down to

Piper's note sets its demand findings against a launch date of 19 November, and Rockstar's own product page lists the same day for PlayStation 5 and Xbox Series X|S.[2][3] Every percentage above is a reading of stated intent for a game that has not shipped.[1]

What the survey is, and what it is not

The result measures stated intent in one age group, not sales, and the same note has the quarter's bookings falling against last year.[1] Piper's reading is that demand supports the launch while mobile and NBA 2K carry the risk to the wider forecast.[1][2]

Sources and verification

3 sources, 1 from the official record. Last accessed 2 November 2026. Each numbered marker in the story links to its entry here.

  1. [1]
    Take-Two Shares Rise 1.5% as Teen Survey Signals Strong Demand for GTA 6

    Yahoo FinanceAccessed

  2. [2]
    Piper sees potential for 45M GTA 6 launch sales, reaffirms Take-Two view

    Seeking Alpha via TradingViewAccessed

  3. [3]
    Grand Theft Auto VI

    Rockstar GamesAccessed Official