The ballot runs from 12 November to 26 November

The Independent Workers' Union of Great Britain announced the vote, and The Verge reported it on 27 October: staff will vote between 12 and 26 November on recognising the Rockstar Game Workers Union, a window that opens alongside digital pre-loading and closes a week after the game ships.[1][4] The union says a yes vote would make it the biggest recognised union in the UK games sector.[1]

Who would be covered

Game File asked the organisers how large the bargaining unit would be and was told it would take in more than 1,600 workers, described as nearly every role at Rockstar's UK studios below director level.[2] It would not cover the whole company: Game File reports that Rockstar has more than 4,700 staff across 12 locations, citing Bloomberg, with large studios in the United States and India outside the unit.[2]

Rockstar's Edinburgh studio has led development of Grand Theft Auto VI, and the ballot runs across the game's release on 19 November rather than before it.[2][4]

What recognition would actually give staff

The union says the terms of the ballot were agreed between workers and management, and that recognition would give staff a say on pay and bonuses, overtime, redundancy, flexible working and generative AI rules.[2] Game Developer lists overlapping subjects, naming pay, overtime, layoffs, flexible working and AI policy.[3]

Rockstar's head of publishing had already said the company would go where the team goes, and that staff would have a union if they wanted one.[3]

The tribunal is a separate track

The ballot is independent of an employment tribunal in Scotland over Rockstar's 2025 dismissal of more than 30 workers who had been in a union-related Discord group.[2][3] The former staff and the union characterise the dismissals as union busting, while the company has said the decision rested on potential security breaches.[2] Closing arguments in that case are listed for 17 and 18 November, immediately before the 19 November launch.[3]

Why the size of the unit matters

If the unit is as large as the union says, recognition would put the group among the biggest organised studio workforces in the industry. Game File compares it with the Blizzard union organised with the Communications Workers of America, which it puts at around 1,900 members and which agreed its first contract last month.[2]

What is not yet known

The vote decides recognition, and neither the union's statement as reported nor the trade coverage sets out a turnout threshold or a date for the result.[1][2] The coverage does not describe how the count will be run, or what happens to the bargaining unit if the vote fails.[1][2]

Sources and verification

4 sources, 1 from the official record. Last accessed 31 October 2026. Each numbered marker in the story links to its entry here.

  1. [1]
    Rockstar workers will vote on union recognition right around GTA VI's launch

    The VergeAccessed

  2. [2]
    Rockstar Games' union could top 1,600 workers

    Game FileAccessed

  3. [3]
    Rockstar Games workers to vote on unionization right as Grand Theft Auto VI launches

    Game DeveloperAccessed

  4. [4]
    Rockstar Games Announces Pre-Orders for Grand Theft Auto VI

    Take-Two InteractiveAccessed Official